Survival 1.14 Full Changelog (I copied it from my roadmap so don't expect a format) - Updated World generation to produce less resources (64.7%) - Pre-generated all dimensions with a border of 10k for the nether and end and 20k for the overworld, to reduce the lag due generation. - Fixed issue above the nether corrupting playerdata, breaking the bedrock will insta kill you and put you to spawn - Fixed effects being wiped on world change - Fixed Weather/Time voting working in non-overworld dimensions - Updated crate items for higher tiers with more items and higher quantity - Updated vote crate with food - Added custom increments for bidding - Added enhancement buy and sell shop - Write fancy effects for the crates - Cancel crate animation for vote crate - Remove vote crate broadcast (per-player) - Added interactive announcements - Fixed damaged anvils not being protected in claims - Added vote count to scoreboard - Made signs editable - Fixed [Helper] tag not being applied to Helpers - Stack mobs - Updated /trade not messing with players during log out - Protected lecterns in claims - Reading requires /accesstrust - Modifications requires /containertrust - Hoppers will collect all drops - Fix firework damaging claimed land - Fire BlockIgniteEvent before LightningStrikeEvent to prevent tridents causing fire in claims - Protect berry bushes in claims (that should be a default boolean) - Fixed dyes in claims requiring no permission - Ensure subclaim boundaries remain within parent claim - Fixed combatlog being triggered by mobs from time to time - Fixed BlockIgniteEvent not being fired from campfires - Updated login process to load data asynchronously - Broadcast items to chat - Do not broadcast an empty hand - Fixed chat tags missing due slow loading - Use eigencraft engine for redstone algorythm - Optimize explisions with custom algorythom - Modify network compression threshold - + 149 rows which I forgot to save